UI VISUALS

ADVANCED / LEAD UX DESIGNER | SMITE 2

OVERVIEW

Below are a small handful of the high-fidelity mocks I was responsible for during my time on the SMITE 2 product. Adobe Photoshop, Adobe Illustrator, and Figma were all used to create not only the mocks, but the majority of the intricate detail design. Background illustrations used were already used in the SMITE 1 product.

2/2023 - 8/2024

ROLE

PC / PS5 / XBOX Series X/S

DEV CYCLE

Advanced / Lead UX Designer

PLATFORMS

INTRODUCTORY EXPERIENCE


MAIN MENU


STORE


CONCEPT DESIGN

*The background visual for the God Details screen was created by combining a Midjourney image, and composited with a character capture of Ymir.

**The team concept featured an in-game screenshot as the background, with character captures composited together in Photoshop.

VIEW OTHER SMITE CONTRIBUTIONS