
EXPERIENCE DESIGNER 1
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OVERVIEW
I started as an Associate UI Artist on NBA LIVE 15, but quickly grew interested in the nuances of UX Design. With each following cycle, my responsibilities grew from handling sub-features throughout varying game modes, to writing, designing, and implementing full-features, as well as taking point in directing third-party vendors, and multi-disciplinary teams to keep design implementation moving.
A detailed breakdown of my responsibilities, for each title, can be found below.
2/2014 - 2/2020
ROLES
PS4 / XBOX One
DEV CYCLE
Assistant UI Artist (NBA LIVE 15)
Associate UI Artist (NBA LIVE 16)
UI Artist 1 (NBA LIVE 18)
Experience Designer 1 (NBA LIVE 19 & 20)
PLATFORMS
